Coding is everywhere, even behind the scenes of this very blog! Here’s a snippet of HTML from one of our most popular Kids’ Blog posts from last year — can you work out which one?
What is Code Club?
Did you know that you can learn how to code at your local library? That’s right! In collaboration with our friends at Code Club Aotearoa, we have been running Code Clubs across Wellington City Libraries since early 2018, and we’re now taking registrations for Code Clubs across the city for Term 3 2021. This year, our He Matapihi branch, on the ground floor of the National Library in Thorndon, joined the Code Club family, and we’re also excited to announce that our Code Club at Cummings Park Library in Ngaio is back up and running after taking some time off in 2020.
How can I register for Code Club at my local library?
Click the relevant link to register (please note some of our Clubs are full already! You can still click the link to be waitlisted for the next intake of students):
Cummings Park Library Code Club — Mondays at 4.00pm (register here)
He Matapihi Library Code Club — Wednesdays at 3.45pm (register here)
Johnsonville Library Code Club Level 1 — Thursdays at 3.30pm (this club is FULL; click here to join the waitlist)
Johnsonville Library Code Club Level 2 — Wednesdays at 5.00pm (this club is FULL; click here to join the waitlist)
Karori Library Code Club — Tuesdays at 3.30pm (register here)
Mervyn Kemp (Tawa) Library Code Club — Saturdays at 2.00pm (register here)
Newtown Library Code Club — Mondays at 4.00pm (register here)
What will I do at Code Club?
At Code Club, you will complete progressive coding challenges under the guidance of librarians and other coding experts! Most of our Code Clubs start off by covering projects in Scratch 3.0 (and it’s useful if you already have an account, but we can help you make one if you don’t!), with some groups moving on to cover other coding practices like Python and HTML/CSS (using popular multi-purpose coding platform trinket.io). Contact your local club if you want to find out more about what they offer, or you can check out some of the projects yourself here!
To finish up, below is an example of one of the simple games you could find yourself making after just a couple of weeks of attending Code Club. It really is fun! How many ghosts can you capture, ghostbuster?
It’s nearly the end of another week of lockdown, so it’s time for another Family Lockdown Challenge! So far we’ve explored everything from Lego to scavenger hunts, movies to Music Month — but so far we have yet to explore the wonderful world of coding!
Many of you will know that our libraries run after-school and weekend Code Clubs with the assistance of the kind folks at Code Club Aotearoa, so we thought we’d share some ideas for a fun-filled learning adventure in coding, regardless of your level or ability.
Coding is everywhere, even behind the scenes of this very blog! Here’s a snippet of HTML from one of our recent posts — can you work out which one?
Your challenge, should you choose to accept it, is to go to the Code Club project page, choose a project that interests you, and give it a go! There are heaps of projects to choose from, from creating a simple spacey animation in Scratch to creating a 2D version of Minecraft in Python. Each project includes full instructions to guide you from zero to hero — we recommend working your way up gradually through the projects so you can build on what you learn each time.
Here are some suggestions as to where you can start:
If you’re a total beginner to coding, start with the Rock Band project in Scratch. It’s a super simple and fun project that has you creating your own interactive rock band! What songs can you get your band to play?
If you’ve tried a bit of coding before, why not try creating a simple Ghost Busters game? Check out one we created below! How many ghosts can you catch?
Take to the seas with marine conservationist and shark researcher Captain Aquatica and her hammerhead shark sidekick, Fin, to explore the ocean’s wettest and wildest depths and get the latest facts from the field!
Get ready to code with this easy-to-use book full of projects and tips to get kids programming. Each book in the Ready, Steady Code! series has 4 step-by-step projects with an introduction section (Ready), project preparation section (Steady), and the coding for the project section (Code!).
Hold onto your hats and lace up your boots; we’re off on a fashion adventure! Travel through 25 scenes in fashion history, circling the globe with your two young stylish travel companions–one boy and one girl, dressed the part in every picture. Each lavishly illustrated scene captures the mood and style of a unique time and place, accompanied by a trove of fashion history facts.
Hi Kids. Welcome to the Makerspace and movie blog post. Check out all the latest books added to the Wellington City Libraries’ junior non fiction that you need to create your own makerspace area all about coding, 3D printing, minecraft, video capture, arts and crafts. Also included is books and movie trailers on upcoming movies due to be released such as Justice League and Coco.
This large-format photographic book provides a fascinating in-depth look at a LEGO artist’s oeuvre. Chapters explore such subjects as transportation vehicles, animals, life-size work, science fiction, nature, cities, sports, portraits, and even home furnishings and custom apartments! A personalized LEGO compendium perfect for brick-building enthusiasts of all ages.
Explore the art of the Disney movie Coco! Despite his family’s baffling generations-old ban on music, Miguel dreams of becoming an accomplished musician like his idol, Ernesto de la Cruz. Desperate to prove his talent, Miguel finds himself in the stunning and colorful Land of the Dead following a mysterious chain of events. Along the way, he meets charming trickster Hector. Follow along with word-for-word narration as, together, they set off on an extraordinary journey to unlock the real story behind Miguel’s family history.
“This comprehensive guide celebrates the exciting world of the iconic Justice League Super Heroes, a roster that includes SUPERMAN, BATMAN, WONDER WOMAN, GREEN LANTERN, THE FLASH, AQUAMAN, and CYBORG. A must-have for fans, this book showcases major in-world events in the Justice League’s pulsating story, spanning nearly 60 years of comic book history, and is packed with info on the team’s allies, enemies, bases, origins, and more. Includes artwork from the first Justice League comic book in March 1960 to the crucial Rebirth issues and beyond. The stunning design contains lots of in-world information, including in-depth profiles of characters, key comic book issues, and special features on the Justice League’s greatest adventures.”–Publisher website.
Check out the trailer down below!
Also check out the latest and extended trailer of Star Wars: The Last Jedi!
Over 20 exciting 3D printing projects for kids to design and print their own toys, gadgets, models, and ornaments. Using freely available 3D modelling software and without the need for your own 3D printer, 3D Printing Projects has inspiration and instructions for a wide range of thrilling projects, from simple models you can print and assemble at home to more elaborate builds you can design on screen and then order online.
Featuring more than 300 jaw-dropping records and super-powered by exclusive, instant-access QR codes, this unique collection is the best place to find some of the world’s most amazing records being broken.
Join Ruby on her journey to what goes on inside a computer. This half picture book, half activity book will help kids understand computer logic and introduces programming without having a computer at all.
Also check out Adventures in Coding, where kids will be introduced through storytelling to the basic concepts of coding. With activities included in every chapter, future kid coders will be thrilled to put their own imaginations to work.
Contains accounts of the Mojang team’s epic adventures, comic strips depicting your favourite YouTubers’ adventures, and the experts at Mojang have some challenges for you to try in-game, too. This book finds survival strategy for adventurers, a feature about Adventure Mode, inspiration for adventure map builds and ideas for real-world adventures.
Each page in this interactive handbook offers behind-the-scenes tidbits and trivia about the games that belong on your bucket list, along with parental rating guidelines, series background information, and storyline previews. Gamers can record their personal ratings of each series as they play their way through the list, making notes and critiquing the best and worst parts of each game.
Fearless Captain Maria’s adventure is brought to life by encouraging readers to draw central characters, animate plot lines and create games. With easy-to-follow, illustrated step-by-step instructions, this book introduces key coding concepts through simple and practical tasks – from drawing shapes and giving instructions in code to building games and much more!
Sir Percival’s brilliant adventure is brought to life by encouraging the reader to draw central characters, animate plot lines, and create games. With easy-to-follow, illustrated, step-by-step instructions, this book introduces key coding concepts through simple and practical tasks–from drawing shapes and giving instructions in code, to building games, and much more!
Pirate Pierre needs your help to find the lost treasure! With easy-to-follow, illustrated, step-by-step instructions, this book introduces key coding concepts through simple and practical tasks – from drawing shapes and giving instructions in code, to building games, and much more!
Astronaut Kate’s quest to save Planet Zyskinar is brought to life by encouraging the reader to draw central characters, animate plot lines, and create games! With easy-to-follow, illustrated step-by-step instructions, this book introduces key coding concepts through simple and practical tasks – from drawing shapes and giving instructions in code to building games and much more!
Written by a naturalist who has made it his life’s work to study Minecraft’s mobs, and illustrated with field sketches, Minecraft Mobestiary is the definitive guide to every mob in the game. You’ll find little-known facts about passive, neutral, hostile, utility and boss mobs, as well as more general information about their location, behaviour, threat level and drops.