At Red, our libraries are open with the COVID vaccine pass for people aged over 12 years and three months, contact tracing and face masks required to keep the community and staff safe. Please stay home if you are unwell. Learn more about visiting our branches at Red.
Te Pātaka holds Central Library’s huge collection of books, DVDs, CDs and vinyl. Now you can virtually visit the amazing Te Pātaka collection with this panoramic interior view. It even comes with the library sounds that you may miss (or wish to turn off, and now you can!)
Click and drag your mouse to move through the photo and enjoy the added links to parts of our collection via the catalogue.
Experience virtual reality in your lunch break–or before your bus home!
Ever wanted to fly a car through dystopian Los Angeles? Or come face-to-face with a Demogorgon on the set of Stranger Things? Maybe you’d prefer to free-climb El Capitan, or dive down into the Mariana Trench?
All these things are possible at our fantastic – and free! – virtual reality experience. Bookings are essential as space is limited.
Committee Room Two (Ground Floor, next to Citizens’ Advice Bureau)
101 Wakefield Street
(Wellington City Council building)
Each session is 20 minutes and multiple slots are available in each session.
If you have any other questions, please contact firstname.lastname@example.org. And for a sneak peek at what’s available, check out our previews of some of the VR experiences below!
Selected Available Experiences
Blade Runner 2049: Replicant Pursuit
“When a rogue replicant kills two people it’s up to you, a Blade Runner, to run him down. Experience the vast cityscape of Los Angeles in the year 2049 from the skies as you pilot your spinner in a thrilling chase set in the Blade Runner universe.”
“Coco VR is Pixar’s stunning debut into virtual reality: an adventure into the beautiful Disney-Pixar film, Coco. You can choose either a single or multi-player experience, and follow the magical alebrije into the luminous world of Coco filled with lovable characters and beautiful settings from the film.”
National Geographic: Free Solo
“Immerse yourself in the experience of free solo climbing Yosemite’s famous El Capitan alongside Alex Honnold in this breathtaking 360 video.”
Face Your Fears
“Face Your Fears will scare you, creep you out, or cause your jaw to drop in awe and amazement. Try looking around, looking up, looking behind you. You never know what’s lurking in the dark. Share the experience with your friends! It’s even more fun to watch them scream and jump!”
“theBlu is a deeply immersive VR series that allows audiences to experience the wonder and majesty of the ocean through different habitats and come face to face with some of the most awe inspiring species on the planet.”
But what exactly is VR? In terms of mechanics, VR is usually a computer, stereoscopic headset and set of sensors working together to create the sensation of standing in–and moving through–an entirely digital space (check out Wareable for a more technical explanation!). But VR is much more than just its physical components.
One of the things VR is great for is exploring new worlds. We’ve recently had a lot of fun discovering tropical islands and distant galaxies with VR experiences such as Nature Treks, while our previous VR expo featured coral reefs and the Mariana Trench via Wevr’s fantastic theBlu.
But it’s not just the creation of space that VR excels at–it’s also a platform for telling stories. Several film studios have expanded already successful movie franchises into the VR world, including Universal Studios’ Jurassic World: Blue and Jurassic World: Apatosaurus (both on show at our expo!). Traditional studios don’t have a monopoly on creating content, either: one of our favourite stories is the beautiful Allumette–a re-imagining of The Little Match Girl created by Penrose Studios.
Despite theses successes, however, the technology really comes into it’s own when used in even more creative ways. An early pioneer of this was Tilt Brush, a virtual artist’s studio that lets you paint, sculpt and design works of digital art. Other experiences, such as Pixar’s Coco VR, combine creativity with traditional gaming, meaning that one minute you’re exploring the land of the dead, the next you’re dancing onstage before a crowd of skeletons!
These are just a few of the ways people are currently using VR technology, but there are many, many more. The world of VR is an open, evolving, uncertain place–and that’s exactly why we like it! As its uses continue to grow, we’ll do our best to keep you updated, so keep an eye out for more blogs. And while you’re waiting, why not join us at A Step Back in Time to discover VR for yourself!
Travel back in time and be amazed at the fully immersed experience in Virtual Reality!
This VR expo will give viewers a chance to have a one-on-one audience with naturalist Sir David Attenborough and experience roaming with dinosaurs in Jurassic Park. You may also have a chance to create your virtual artwork in 3D.
This event is free and will be held at the Central Library on 23, 24, 26, and 27 of November.
These virtual reality events are very popular so bookings are essential!
Please click on your desired time slot below to send us an email and book your session. For general enquiries, you can contact us at email@example.com
Time slot (15 minute session sometime in this slot)
This opportunity is happening to celebrate 2018 as the International Year of the Reef. We have two more IYOR 2018 events happening this month. They are:
Deep Water Coral Reefs of New Zealand Talk
Dr Ashley Rowden / NIWA
Friday 23 Feb
Ground floor, Central Library, 65 Victoria Street
Dr Ashley Rowden is a Principal Scientist in Marine Ecology at NIWA.
Dr Rowden’s talk will be about deep water coral reefs in New Zealand, which are different from shallow water reefs — with emphasis on the themes of the 2018 International Year of the Reef (threats, management, conservation and sustainable use) in a New Zealand context. He will share examples from research undertaken at NIWA.
A Special Virtual Reality Reef Demonstration
Taehyun Rhee /Associate Professor at Victoria University
Saturday 24 Feb
12:30-4:00pm (Fully booked)
Ground floor, Central Library, 65 Victoria Street
Taehyun Rhee is an Associate Professor at the Faculty of Engineering and Computer Science at Victoria University, as well as Deputy Director of Victoria’s Computational Media Innovation Centre (CMIC), and a founder of Mixed Reality startup DreamFlux. He is a founder and director of the Victoria Computer Graphics (VCG) Lab and the founding member of Victoria’s Computer Graphics Programme, established in collaboration with Weta Digital.
DreamFlux technology provides immersive VR experiences by realistically compositing digital content into 360° video. This process is achieved in real-time, allowing for interactive content. The seamless blending of digital content into the real world in an interactive setting allows for powerful applications in education, training, entertainment and more. Dreamflux technology mitigates potential visual discomfort in VR headsets by rendering at a high frame rate (90 FPS, stereo).