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Reading, Wellington, and whatever else – teenblog@wcl.govt.nz

Tag: tabletop

Introduction to Warhammer

During the school holidays, we have all kinds of cool stuff going on under the banner of General NerderyNow, we would hardly be doing that title service if we ignored the kingpin of all things nerdy and wonderful: Warhammer 40K.

Ain't no party like a Warhammer party.

Warhammer is a miniature wargame set in the fantastical realms of a far future society in which human civilisation has stagnated and is beset on all sides by aliens, supernatural creatures, arcane powers, and Lovecraftian horrors. Since its inception in 1987, it has become the most popular miniature wargame in the world.

The excellent folk at Te Awe Library on Brandon Street are staging an Introduction to Warhammer event on Sunday May 2, 2-4pm, so you can learn all about the game, the hobby, the world and its characters, and receive a free figure to paint and take home, either to add to your army or start a new one. We are generously supported by the kind and dedicated bunch at Warhammer Wellington — your source for all your (other)worldly needs.

To register for this event or to find out more, email the team at Te Awe Library, or message us on Facebook or Instagram. To find out what else we have going on for the school holidays, visit our calendar or check out our blog.

The Mad Mage of Merton: A D&D One-Shot for the Holidays

During the upcoming school holidays, on Sunday the 2nd of May, we are incredibly lucky to have the talented, creative and yes, magical, Dungeon Master and podcaster extraordinaire Julz Burgisser join us to run a D&D one-shot for you folks out there who are new to the game. Julz will be running a campaign of her own making, The Mad Mage of Merton, set in the homebrewed World of Isen created by Brad Zimmerman. Find out more about this mage, Julz herself, and our event, below.

Maybe you can play D&D, Will Byers! And if you do it at Johnsonville Library, you won't even be sucked into the Upside Down!

The Mad Mage of Merton

The Mad Mage of Merton’s Terrifying Tower is a well known landmark on the outskirts of the city of Merton, separated from the town by a small forest. Rising into the sky upon the cliff face, it seems impossibly tall and now it seems like the Mad Mage has pierced the heavens themselves. Thunderstorms surround the tower and Merton has been hit with a wave of static electricity that holds the town at a standstill of frizzy hair and an inability to touch anything metal without getting zapped and flying across the room. They’ve called for help to the best and most famous mystery solving adventurers they know, the Wistal Whistles! (*ps. That’s you!) Can you stop the Mad Mage’s latest experiment before he blows up the whole town? You’ll have to play to find out!

Set in the homebrewed World of Isen, created by Brad Zimmerman. Session DM’d by Julz Burgisser who plays Marley Kraff in the D&D 5e actual play podcast ‘Fate of Isen’ available for download on iTunes, Spotify and all good podcasting apps. See www.fateofisen.com for more details on Isen.

The Mad Mage of Merton is a homebrewed one shot basic monster encounter adventure created by Julz, based in The World of Isen created by Brad Zimmerman. The one shot is played over 3 hours, with pre-generated level 4 characters.

What you need to know:

  • This one-shot is for teens aged 14-18 who have not played D&D before. We hope you get hooked!
  • The game is set at Level 4, as the game has been designed to teach about all the different types of problems you may come across in a typical D&D dungeon.
  • You do not need to bring anything along to play. Character sheets, pens and dice will be supplied for the length of the game. However you are welcome to bring your own dice, rollers or trays if you have them.
  • We’ll be playing for a while! So make sure you think about maybe bringing a drink or a snack for your comfort.
  • We keep our players’ safety in mind at all times and run a respectful table with safety tools to keep it that way.
  • Spots at this event are strictly limited. Please email johnsonville.library@wcc.govt.nz to register.

This Dungeons and Dragons One-Shot with Julz Burgisser is part of General Nerdery, our April school holiday programme for kids and teens. Click here to check out the full schedule of events!

Join us for the mayhem and magic of the Mad Mage of Merton!

Lasers, Feelings, and RPGs

Tabletop roleplaying, such as Dungeons and Dragons, has experienced a revival in recent years, with liveplays and podcasts such as Critical Role and The Adventure Zone gaining large followings of their own. But one of the biggest sides of this is the internet allowing for not only the creation of games and systems, but the permitted sharing and remixing of them as well.

Whether you’re a tabletop veteran or someone just wanting to dip their toes into roleplaying, “micro” or “one-page” RPGs are both an excellent introduction to the hobby and a fun way to spend an afternoon with a group. The games featured here are quick to set up, don’t require massive or complex character sheets, only require six-sided dice, and can be played in the space of a single session.

Hours of nerdy fun are but a roll of the dice away!

While there are dozens of games out there based on this system, here are six to get you started.

Lasers and Feelings
The game on which all these others are based sees the party take on the roles of the crew of the interstellar ship Raptor. Their mission to explore the vast reaches of space is interrupted when their captain is overcome by a strange entity known as Something Else, leaving only the crew to handle what happens next.

Oh, Dang! Bigfoot Stole My Car With My Friend’s Birthday Present Inside
Its premise obvious, Oh, Dang! leads you on a wacky roadtrip in pursuit of a grand theft auto-committing cryptid. Its sequel Ah, Dang! Mothman Won’t Move Out (He Said It Was Just For The Weekend), sees you dealing with even more cryptid problems.

Wits and Chivalry
You are the Knights of the Round Table, sent by the great wizard Merlin to recover the Holy Grail to save an ailing King Arthur. (This is the only game I know of where Monty Python references are not only permitted, but practically mandatory!)

Magic and Mischief
Ever wanted to go to magic school like Mildred Hubble or Harry Potter? Here is your chance. After a Dark Curse befalls the headmistress of the Young Wizards’ School for Arcane Excellence, a distracted staff and student body makes for the perfect time to solve mysteries or cause mischief.

A Dream In The Woods
Inspired by Shakespeare’s play A Midsummer Night’s Dream, players take on the servants of Titania and Oberon to cause mischief and magic while attempting to please their fickle royals.

Sturdy & Wilde Detective Agency
When the players’ employers go missing it’s up to them to follow the trail and solve the mystery in this steampunk mystery game.

If you enjoyed those and/or want to try something different, there are plenty of other options out there from science fiction to fantasy to horror to mystery. There is even a blank template (appropriately enough named Blanks and Spaces) for you to create your own game. Let us know how it all goes!